- #COUNTER STRIKE GLOBAL OFFENSIVE AIMING MOD#
- #COUNTER STRIKE GLOBAL OFFENSIVE AIMING UPDATE#
- #COUNTER STRIKE GLOBAL OFFENSIVE AIMING FULL#
- #COUNTER STRIKE GLOBAL OFFENSIVE AIMING PROFESSIONAL#
o The Warmup panel now properly clears when the UI clears it, so it knows to come back up again when necessary. – Updates have been made to the Warmup panel: o The Warmup panel never comes up if it doesn’t have a value to fill out the number. – Updated the hit area for menu buttons that prevents the buttons from flickering between up and over states when cursor is near the left edge of the button. – Armor and helmet icons have been updated. – A message stating you cannot drop an item will now display when you try to drop non-droppable items. – Now when you drop a weapon voluntarily, a message pops up letting you know it was dropped. – Updated weapon grind achievement descriptions to match their new values. – Updated the text for the Loading screen hints. This convar is currently set in GameModes.txt for each of the modes of play, and is set so that a vote to restart will work until someone reaches the knife level. o Added a new convar – „sv_arms_race_vote_to_restart_disallowed_after” that should be set to the weapon level after which no restart match vote will be accepted. o The player list is now scrollable when there are more than 10 selectable players. o Fixed the result numbers sometimes not showing the very last vote that caused it to succeed or fail. o Now when a vote fails because it was cast recently, we show that warning message before we would show the failure for an individual voter recently casting a failed vote. – Updates have been made to the Vote UI: o The vote thumbs and counts now also display on the vote result, so you get a summary of why it passed or failed. – Removed Quick Match from the Play Menu.
#COUNTER STRIKE GLOBAL OFFENSIVE AIMING FULL#
UI: – Added full screen windowed mode to video options.
#COUNTER STRIKE GLOBAL OFFENSIVE AIMING PROFESSIONAL#
o Berettas o AK-47 o M4A4 o Desert Eagle o Galil AR – Added 8 new player models to the game: o Separatist o Anarchist o Pirate o Professional o FBI o IDF o SAS o SWAT – Updated the following viewmodel firing animations. This fixes major shoulder and elbow popping, minor forearm popping on transition between firing and idle while crouched. – Updated the 3rd person CT firing pose for SSG08. – Added some recoil to the SSG08 rifle viewmodel firing animation. This was inspired by community feedback that suggested more towards-the-viewer recoil and less vertical recoil. Thanks Wombo!Īnimations and Models: – Updated the AWP viewmodel firing animation. – Updating movement values to community vetted numbers. – The difficulty of the upper tier bots has been increased.
![counter strike global offensive aiming counter strike global offensive aiming](https://steamlists.com/wp-content/uploads/2021/01/Counter-Strike-Global-Offensive-How-To-Get-Overwatch-In-CSGO-steamlists-com.jpg)
– Increased Casual money rewards, per Beta feedback. – Moved the setting of maxplayer from maps to modes in gamemodes.txt. Bots now can react poorly (or well) to enemies that are dodging/strafing, and also must now account for their own movement while shooting. Players should see a substantial decrease in the ability of bots to get perfect shots on moving targets, especially at lower difficulty levels. – Reduced the opacity core radius for player standing inside a smoke grenade. – Players should no longer be able to boost off of grenades. – Changed grenades to bounce more realistically off of players. – Fixed grenades becoming stuck on players or inside them when thrown from within a player volume.
![counter strike global offensive aiming counter strike global offensive aiming](https://sm.pcmag.com/t/pcmag_uk/review/c/counter-st/counter-strike-global-offensive-for-pc_2114.640.png)
– Berettas no longer shift horizontally when their accuracy changes. – Increased the duration of the AWP deploy animation to 1.25 seconds. – Fixed the “quick switch exploit” that allowed players to bypass slow weapon cycle times by switching weapons. – Increased damage and increased movement speed of the SSG08.
![counter strike global offensive aiming counter strike global offensive aiming](https://torrentis.org/uploads/posts/2019-12/1450110242_counter-strike-global-offensive-2.jpg)
– Increased armor penetration and increased damage of the MP7. – Slightly lowered recoil and increased accuracy of the Famas. Weapons: – Increased recoil of the AK-47.
#COUNTER STRIKE GLOBAL OFFENSIVE AIMING UPDATE#
Mulțumim tuturor jucătorilor care ne-au ajutat cu dezvoltarea acestei actualizări prin intermediul informațiilor oferite pe forum!Ĭhange Notes for the next update (before August 14th): Vom actualiza versiunea beta de CS:GO până pe 14 august, urmând să fie efectuate modificările menționate mai jos.
#COUNTER STRIKE GLOBAL OFFENSIVE AIMING MOD#
Am învățat foarte multe din acest test beta, iar cel mai bun mod de a continua dezvoltarea jocului e să-l lansăm și să-l îmbunătățim conform reacțiilor unei baze și mai mari de jucători. Un exemplu concret pentru modificările efectuate pe baza acestora poate fi găsit mai jos. – Testarea beta va continua pentru toți jucătorii deja înscriși și cei care cumpără anticipat CS:GO până în ziua lansării jocului, pe 21 august.Ĭounter-Strike: Global Offensive a evoluat foarte mult de la începutul testării beta în decembrie, mulțumită informațiilor și opiniilor oferite de participanți. – Toți jucătorii care cumpără anticipat vor avea acces în testul beta începând cu 14 august – Jucătorii care cumpără anticipat vor avea un preț redus cu 10%
![counter strike global offensive aiming counter strike global offensive aiming](https://allhdwallpapers.com/wp-content/uploads/2016/07/Counter-Strike-Global-Offensive-5.jpg)
Începând de azi, toți jucătorii pot cumpăra anticipat CS:GO, având următoarele beneficii: